![]() For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. Setting it to 0 will replicate the original crt-royale behavior, while setting it to 1 will blend the current and previous. If you have problems with your framerate or skipped frames that cause the video to freeze and jitter, use Scanline Blend Strength to smooth it out. By using this site, you agree to the use of. Use Scanline Thickness to control the thickness of the scanlines in pixels. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. This site uses cookies to improve your experience and to help show content that is more relevant to your interests. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. home Vampire: The Masquerade - Bloodlines. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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